#ifndef QUADTREELEAF_H
#define QUADTREELEAF_H
#include "QuadTreeNode.h"

#include <vector>
using namespace std;

class IShape;

//!Represent a leaf in the quad tree.
class CQuadTreeLeaf : public CQuadTreeNode
{
public:
	//!Constructor
	CQuadTreeLeaf(void);
	
	//!Destructor.
	~CQuadTreeLeaf(void);

public:

	//!Vector storing references of entities present in the quad.
	vector<IShape*> m_vectorOfEntity;

};

#endif
